Artist Page:Activate

From ShowCAD Wiki

This command function activates a workspace object, i.e. a Fixture, Scene or Cue. Its parameter are as follows.


Type Parameter the object to activate is in List View defined by a parameter from the input message. Current the object to be activated is in the currently displayed List View. Fixture the object to be activated is in the Fixture List View. Scene the object to be activated is in the Scene List View. Cue the object to be activated is in the Cue List View.

Group Parameter the object is in the Group defined by a parameter from the input message. Current the object is in the currently displayed Group. Group n the object is in Group n.

Object Parameter the Object to be activated is defined by a parameter from the input message. Current the Object(s) to be activated are those currently selected. Group n Object n is to be activated.

Action Cue or Scene Toggle the status of the object is inverted. If active it will be deactivated; if inactive it will be activated. Activate activate object Deactivate deactivate object

Fixture Toggle the active state of the fixture is inverted. If active it will be deactivated; if inactive it will be activated. Interlock activate only one fixture in the group Pattern activate fixtures using the built-in patterns Dimmer sets the level of the dimmer parameters of the defined fixture.


This command can be triggered by variable data from, for example, a MIDI device and used to activate and adjust the level of a cue or activate fixture patterns.

Fader activated cue This example is triggered by a MIDI input device sending control change messages on channels 1 through 5 to trigger and fade cues 1 through 5 on List 1.

Select the MIDI input to use.

Select Control Change

Set count to 5 (that is channels 1 through 5)

Select the start MIDI channel (i.e. channel 1)

Select the controller message (i.e. 7 - Volume)

Select the Activate system command

Select the Cue type

Select Group 1

Select Parameter. This will decode as cues 1 through 5.

Finish.

Activating Fixture Patterns This example uses a MIDI control change message to active the built-in Fixture patterns.

Select the MIDI input port.

Select Control Change.

Set a Count of 1.

Set the MIDI channel

Select the controller message (i.e. 71- Undefined)

Select the Activate system command

Select the Fixture type

Select Pattern action.

Select Current group

Select Defined by Parameter object.

Fader Selected and Activated Cue This example demonstrates using a DMX lighting desk output channel to select and activate an Artist cue. The DMX is received via a PathPort input node. Note that a value of zero on the input means no change

Select the PathPort node. Select the DMX channel to receive data on. Select Linear Input Set a Count of 1 Click Next Select Activate/Cue Set the Action to Activate Set the Group to the Cue List number you require. Set the Object to Defined by Parameter Click Next then Finish.