Artist Help: Parcans

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Cue List 1 contains the Parcan Cues. These have been programmed as if they were part of a sequential show. The first three cues have various levels set in them and each has fade in, fade out and hold times set.

The fourth cue uses a chase and the fifth adds a level to all the fixtures with the chase running on top.

The Method The Theatre Interface was used to set the levels on the par cans while viewing the output in the Fixture View.

The levels for the first cue were set using the faders and clicking New Cue. The All Parameters filter in the Program Data dialog was selected and Save + No Clear to save the cue and leave the output levels as they are for further programming.

This method was used for the following two cues.

The fourth cue requires the parameter levels to be zeroed. The Fixture Control/Chases window was used to set up a chase on the par cans and New Cue clicked to save this using Save + No Clear.

With the chase from the previous cue still running a level was added to all the par cans using the faders again. Since these values add together with the running chase the master level of the chase was reduced to preserve the smooth fader in of each step.

The Fade Times In the Client area select the Cues tab to display the cue list. Double-click on the name of the first Cue. This opens the Cue Control Panel where you can set fade in, fade out and hold times.

Operation Artist is designed to allow any kind of operation of cues. You can simply activate any of the cues in the Client area while looking at the Fixture View to see the levels fading in. Activating any other cue in the list will cause a cross fade from the previous cue to newly activated one. However, as was mentioned, the cues in this list were designed to run sequentially.

Open the Master/Cue Control window and use one of the following methods to fade down the list,

Step Each successive click will activate the next cue in the list. Chase This will run down the list using a predefine fade in and hold time for all the cues in the list. Seq This will run down the list using the fade in, fade out and hold times defined within each cue.

Cue 3 has a the Forced Wait property checked meaning that when the Sequence reaches it it will hold until the Step function in the Master/Cue Control window is used to continue the sequence.

The Sequence will run through once only and hold on the last cue. The Loop property in Cue List properties can be checked to loop continuously.