Artist Help:Timecode Show
This is a short guide on how to use time code events. The key to understanding what you can do with these events is in the power of the System Commands that connect time code events with Artist functions.
Define your cues Before actually creating your events you should put your cues in a list and develop some idea of the order in which they will activate. It is good practice to step through the cues manually to see that the transitions are correct.
Keep it simple Initially, at least, it is very important to keep it simple. You only make life more difficult if you create unnecessary events. Identify the important changes that are required and start by creating cues for these points in your show. You can then go back to the beginning and start to add the smaller details. This iterative approach ensures that you will have a complete show in the shortest possible time. Any spare time you have can be used to add detail and finesse.
Use Scenes for fast events If you find that you want to have a sequence at some point it is easier create a scene for the sequence and have a cue access that scene at the appropriate time event. This approach makes your time code events file easier to read and requires less editing.
Make Artist work for you Often people want to start an event and finish an event. Unless this is specifically required you should let Artist's cue list action do this for you. By default the cue list is in 'Interlock' mode. This means that as a cue is activated an previous cue will be deactivate. Thus simply by creating an event to activate a cue the previous cue is simultaneously deactivated. This emphasises the important of manually stepping through your cue in the cue list before mapping out the event times.
Let it Play The Time Control section in the Master Frame is where you start the events. You can also set this to automatically start when Artist boots up.