Automation |
methods for provide remote or automatic control of system functions.
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Backup |
keeping a copy of the files that make up your Workspace.
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BPM |
beats per minute
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Chase |
A sequence of parameter state.
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Client window |
The client frame window contains the tabbed list views,
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Cue |
A is a collection of program elements that the system operator accesses in playback.
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DMX |
The lighting industry standard protocol for transmitting data to lighting devices.
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Effect |
These are specific to the type of parameter they pertain to and provide complex patterns.
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Fanning |
the graduating of parameter data from one fixture through to another.
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Fixture |
All DMX devices are defined as fixtures. They can contain one of more parameters and reflect the physical nature of the device contected.
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Frame window |
The main application window contains five docked frame windows.
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Gripper bar |
the double gray line on one edge of a frame window. Double clicking undocks the window. Holding the left mouse button down mves the window.
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GUI |
graphical user interface
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Link |
these are the icons found in the content of scenes and cues that describe the program element linked.
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List view |
A list view displays item in a vertical list allow each item to be selected individually or collectively.
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Menu |
generally refers to the words on the top bar of Artist that when pointed to display a drop down list of options.
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MIDI |
Musical Instrument Digital Interface
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Navigator |
the tabbed window contain tree control by default of the right-hand side of Artist
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Network |
The industry standard for connecting computers together. Ethernet (LAN) or Internet.
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Palette |
these are a list of indexes contain quick parameter data globally.
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Parameter |
refers to an aspect a fixture. There are various types of parameter including; colour, gobo, position etc.
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Patch Input |
to connect externally sourced signals to Artist System commands.
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Ramp |
refers to the shape of the cross-fade from one step to another
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Real Time |
In our context we mean the time of day.
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Scene |
This is a collection of program elements that can be accessed by cues as sub-scenes. They can be static or sequential in nature.
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Security |
this is a method of restricting access to some users to certain system functions.
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Serial |
Your computer has one or more serial ports that Artist can utilise to communicate with similarly equipped external devices.
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Splitter bar |
this is the thick grat line seperating the docked window frames. Positioning the cursor over one changes the cursor image. Then holding the left mouse button down, the bar can be moved.
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System Commands |
these provide access to Artist functions such as displaying a window and activating a cue etc.
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Template |
A template defines a physical device and is used to install fixtures on your system.
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Time code |
This is a stream of time data describing Hours/Minute/Seconds/Frame which can come from an external MIDI device or internally from a audio or video file.
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Tool bar |
these are the iconic buttons displayed on the top bar of Artist.
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Tree view |
The name of a control with a branch structure. The branches can expanded and collapsed.
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Trigger |
used to execute the transition from one step of a chase, scene or effect.
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USB |
Universal Serial Bus. Standard on most computers.
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Wizard |
A type of dialog that sequential steps you through a process.
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Workspace |
this defines all the elements you have programmed including the position of open windows. The file has the '.wsp' extension.
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