Artist Help:Creating Scenes
When creating Scenes it is a good idea to have the Master/Program Control window open. You should select the destination Scene Group where the Scene is to be stored.
A Scene contains an array of link objects to any other object in the system except a Cue object. They can provide individual level data and properties to each target object. A Scene can have one or more steps. This means it can act like a chase and be triggered by many sources.
There are 2 types of scenes.
Static Scene | a static scene contains one block of links all of which are triggered simultaneously. They can be used to create a sub-group of setting which can be used by multiple cues again and again. Changing the settings in the scene results in changing any cues using it accordingly. |
Scene Sequence | a sequence contains Step objects. Each step contains a block of links to other objects. On playback, these scenes can act like chases. |
Create a Scene Static
- open the Fixture Control Panel and adjust the parameters of the Fixtures. Activate any fixtures in any groups you wish.
- in the 'Scene programming' section of the Program control window click 'New Scene'.
- this opens the Program Data dialog where you can check the data you are about to store.
- Click 'Save' and a new Scene is stored in the group you selected.
Note: only parameters whose flags were set at the time store was pressed will be saved to the scene. Also any Fixture Chases, Effects or Scenes active at the time will have links stored in the created Scene.
Create a Scene Sequence
The first time you use the store button in the programming section, a Scene Static is created. This is a scene with only one step. If you select a previously stored Scene in the program control window and click Step, the data is added as a second step and the Static becomes a Sequence.
- in the ' Scene programming' section, select the scene group you want to store the scene in.
- select the scene to add sequence steps to.
- set up the fixture parameters and scene you wish to add to the scene
- click on 'Step'
- the Program Data dialog opens.
- on clicking 'Save' a step will have been added to the scene as indicated by the icon.
You can continue to add steps to the scene in the same way. So long as you do not select any other function the 'Scene Programming' section will be ready to add a step to the last save scene.
These are the basic methods of creating scenes. The subject is much deeper than this. See Editing Scenes
Static Scene Control | details of the control panel for static scenes |
Scene Sequence Control | details of the control panel for scene sequences |
Step Timing | step timing details |