Artist Help:Content Object: Difference between revisions
MickShowCAD (talk | contribs) (Created page with "The contents of cues, scenes and fixtures are viewed from the navigator view. Each of these main objects contain yet more objects. {| class="wikitable" |+ Caption text |- | Step || These are are to be found in Scenes with more than one step. These step objects themselves contain more content objects. |- | Parameter || These objects are part of Fixtures. They represent the variable channels of control such as mirror, colour, dimmer etc. |- | Link Objects|| These obje...") |
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The contents of cues, scenes and fixtures are viewed from the navigator view. Each of these main objects contain yet more objects. | The contents of cues, scenes and fixtures are viewed from the navigator view. Each of these main objects contain yet more objects. | ||
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| Step || These are are to be found in Scenes with more than one step. These step objects themselves contain more content objects. | | Step || These are are to be found in Scenes with more than one step. These step objects themselves contain more content objects. | ||
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| Link Objects|| These objects are the link between a cue or scene to the output elements of the system. There are links to parameters, chases, scenes and system commands. | | Link Objects|| These objects are the link between a cue or scene to the output elements of the system. There are links to parameters, chases, scenes and system commands. | ||
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| [[Artist Help:Parameter Object|Parameter Object]] || Example | |||
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| [[Artist Help:Control Objects|Control Objects]]|| Example | |||
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| [[Artist Help:Step Objects|Step Objects]]|| Example | |||
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| [[Artist Help:Link Objects|Link Objects]]|| Example | |||
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Latest revision as of 02:25, 19 May 2024

The contents of cues, scenes and fixtures are viewed from the navigator view. Each of these main objects contain yet more objects.
Step | These are are to be found in Scenes with more than one step. These step objects themselves contain more content objects. |
Parameter | These objects are part of Fixtures. They represent the variable channels of control such as mirror, colour, dimmer etc. |
Link Objects | These objects are the link between a cue or scene to the output elements of the system. There are links to parameters, chases, scenes and system commands. |
Parameter Object | Example |
Control Objects | Example |
Step Objects | Example |
Link Objects | Example |