Artist Help: Data Flow: Difference between revisions

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(Created page with "This is a block diagram showing the final data path from manually activate objects in the Fixture Control Panel and Scenes on the one hand, and from the cue output on the other. It graphically depicts the function of the Parameter Flags. Manually Activate The blocks on the left of the above diagram show data from objects in the Fixture Control Panel. Altering parameters through these causes the data path from cues destined for those same parameters to be blocked and...")
 
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This is a block diagram showing the final data path from manually activate objects in the Fixture Control Panel and Scenes on the one hand, and from the cue output on the other.
This is a block diagram showing the final data path from manually activate objects in the Fixture Control Panel and Scenes on the one hand, and from the cue output on the other.
It graphically depicts the function of the Parameter Flags.
It graphically depicts the function of the Parameter Flags.
[[File:Data flow2.jpg|frame|right]]
    
    


Manually Activate
=== Manually Activate ===
 
The blocks on the left of the above diagram show data from objects in the Fixture Control Panel. Altering parameters through these causes the data path from cues destined for those same parameters to be blocked and output is then exclusively from the Fixture Control Panel and manually activated scenes.
The blocks on the left of the above diagram show data from objects in the Fixture Control Panel. Altering parameters through these causes the data path from cues destined for those same parameters to be blocked and output is then exclusively from the Fixture Control Panel and manually activated scenes.


The parameter data from the Fixture control panel (i.e. Parameter, Chase and Effects) and Scenes are added together. This provides a means of offsetting the parameter data. The effects data can also be negative resulting in a subtraction from the level set by the Fixture parameter control.
The parameter data from the Fixture control panel (i.e. Parameter, Chase and Effects) and Scenes are added together. This provides a means of offsetting the parameter data. The effects data can also be negative resulting in a subtraction from the level set by the Fixture parameter control.


Cue Output
=== Cue Output ===
 
This is data from user programmed Cues. They contain codes that access fixture parameters,  chases, effects and scene the data from which are added together to produce the final output value for that parameter.  
This is data from user programmed Cues. They contain codes that access fixture parameters,  chases, effects and scene the data from which are added together to produce the final output value for that parameter.  


Parameter Flags
=== Parameter Flags ===
 
The Parameter Flags indicate that the user has manually altered, via the Fixture Control panel, a parameters data or has manually activated a scene. When these flags are set the data path from Cues are blocked and data comes solely from the Fixture Control panel and manually activated scenes.
The Parameter Flags indicate that the user has manually altered, via the Fixture Control panel, a parameters data or has manually activated a scene. When these flags are set the data path from Cues are blocked and data comes solely from the Fixture Control panel and manually activated scenes.


These set Flags also indicate data that will be saved to a Scene or Cue if required.
These set Flags also indicate data that will be saved to a Scene or Cue if required.

Latest revision as of 17:22, 14 May 2024

This is a block diagram showing the final data path from manually activate objects in the Fixture Control Panel and Scenes on the one hand, and from the cue output on the other. It graphically depicts the function of the Parameter Flags.


Manually Activate[edit]

The blocks on the left of the above diagram show data from objects in the Fixture Control Panel. Altering parameters through these causes the data path from cues destined for those same parameters to be blocked and output is then exclusively from the Fixture Control Panel and manually activated scenes.

The parameter data from the Fixture control panel (i.e. Parameter, Chase and Effects) and Scenes are added together. This provides a means of offsetting the parameter data. The effects data can also be negative resulting in a subtraction from the level set by the Fixture parameter control.

Cue Output[edit]

This is data from user programmed Cues. They contain codes that access fixture parameters, chases, effects and scene the data from which are added together to produce the final output value for that parameter.

Parameter Flags[edit]

The Parameter Flags indicate that the user has manually altered, via the Fixture Control panel, a parameters data or has manually activated a scene. When these flags are set the data path from Cues are blocked and data comes solely from the Fixture Control panel and manually activated scenes.

These set Flags also indicate data that will be saved to a Scene or Cue if required.