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Artist Help:Adding Scene/Cue
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=== As a Command === This function adds a System Command to a parent Step, Scene or Cue in order to activate a Scene or a Cue. By default this System command is triggered when the parent is activated and is unaffected when the parent is deactivated. Another difference from linking is that the parent does not set the Scene or Cue settings, these remain default. An options dialog opens allowing you to alter the default system command attributes. {| class="wikitable" |+ Ramp Locations |- | On at start of fade in || the command activates as the parent starts fading in. |- | On at end of fade in || the command activates at the end of the parent fade in. |- | On at start of fade out || the command activates as the parent starts fading out. |- | On at end of fade out || the command activates at the parent of the parent fade out. |} {| class="wikitable" |+ Ramp Locations |- | Add deactivate || check this box to add a deactivate command as well as activate |- | Off at start of fade out || the command deactivates as the parents starts to fade out. |- | Off at end of fade out || the command deactivates at the end of the parent fade out. |} Activating a scene from a system command in this way set the flags of the contained fixture parameters. This can be useful for creating an override to running cues. See Cue Override.
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